If you want to write your entire web app in Rust — frontend and backend — you're looking at two options: Leptos and Dioxus. Both let you build reactive UIs with Rust. Both compile to WebAssembly. Both will make you question why JavaScript exists.

But they take different paths to get there.

The Core Difference

Dioxus uses a virtual DOM. It's familiar if you've used React — you describe what the UI should look like, and Dioxus figures out the minimal changes to make.

Leptos uses fine-grained reactivity. No virtual DOM. When state changes, only the affected DOM nodes update. Directly.

This isn't a religious debate. It's a tradeoff:

Signals: The Common Ground

Both frameworks built their reactivity systems around signals — observable values that trigger UI updates when changed. This is borrowed from SolidJS, and it's the right abstraction.

// Leptos
let (count, set_count) = create_signal(0);
view! { <button on:click=move |_| set_count(count() + 1)> {count()}</button> }

// Dioxus
let mut dioxus_count = use_signal(|| 0);
rsx! { <button onclick={move |_| *dioxus_count.write() += 1}> {dioxus_count()} </button> }

The syntax differs, but the mental model is the same. You have reactive primitives, you mutate them, the UI updates.

Performance: The Numbers

Leptos tends to win on raw performance — fine-grained updates mean less work when something changes. Dioxus has to diff the virtual DOM first.

But "tends to win" is doing heavy lifting here. For most apps, both are fast enough that the difference won't matter. The more honest answer: Dioxus is more mature, with a larger ecosystem, more examples, and better documentation for edge cases.

The Multi-Platform Question

Here's where Dioxus pulls ahead if you need it: Dioxus runs everywhere.

Leptos is primarily focused on web and SSR. Desktop support exists but isn't as polished.

If your goal is a Tauri app that works on mobile too, Dioxus has the lead.

If your goal is a fast web app and you don't need mobile, Leptos is simpler and often faster.

The Hidden Cost

Both frameworks require buy-in to their ecosystem. You're not just picking a UI library — you're picking a way of building apps.

This matters less than you think. Both are solid. But once you pick one, switching costs real time.

My Take

If you're starting fresh in 2026 and want to build a web app in Rust:

The gap is closing. Both are excellent. The "wrong" choice doesn't exist — the wrong choice is waiting for a consensus that won't come.

Start building.